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- on mouseDown
- puppetSound("Click")
- set the castNum of sprite 29 to 29
- updateStage()
- repeat while the stillDown
- end repeat
- set the mouseDownScript to EMPTY
- ResetPageDialog()
- set the locV of sprite 26 to 1000
- updateStage()
- puppetSound(0)
- go("Home")
- end
-